DesignIntroduction"Air” Styles MobileDesign Principles Styles UX Overview Design Patterns UI Components 2.3 TVDesign Principles Styles UX Overview Patterns UI Components Wearable DevelopmentTizen StudioOverview Download Tizen Extensions for Visual Studio Family IoT extension SDK Docs BlogBlogAnnouncing the Tizen Studio 3.1 Release Announcing the Tizen Studio 3.7 Release CommunityForums General Support Tizen .NET Web Application Development Native Application Development SDK & IDE DesignIntroduction"Air” Styles MobileDesign Principles Styles UX Overview Design Patterns UI Components 2.3 TVDesign Principles Styles UX Overview Patterns UI Components Wearable DevelopmentTizen StudioOverview Download Tizen Extensions for Visual Studio Family IoT extension SDK Docs BlogBlogAnnouncing the Tizen Studio 3.1 Release Announcing the Tizen Studio 3.7 Release CommunityForums General Support Tizen .NET Web Application Development Native Application Development SDK & IDE
PUBLISHED 29 Jun 2017 Contents Remember that the Gear is always on the user's wrist Provide a precise and unique control with the bezel Help users find their way Improve the user experience through the Gear's diverse interactions Create a lasting impression with your designs Prev Scroll Bars Print Why was this document not helpful? Insufficient information. Too difficult to understand. Inaccurate or wrong information. Other reason (enter details). Was this document helpful? We value your feedback. Please let us know what you think. Yes No