2.4.0Subscribe to RSS - 2.4.0

Matter.js - a 2D physics library in Tizen

Introduction

 

For many years we had only one choice if we needed a 2D physics library for our projects. This choice was called Box2D. It was versatile, quite easy to use, with many options and had many users, so getting support information was convenient. You could see this library being ported to JavaScript, Flash or even a C version used in Java and many more.

Creating a native service for Tizen wearables - part 2: service launcher

This article is the second part of the “Create a native service for Tizen wearables” series. In this part we will show how to create a service launcher application and distribute it as the Combined Package with an already created service as well as how to communicate between the launcher application and the service aplication.

Creating UI elements for a game menu in Unity3D for Tizen

Introduction

Unity3D plays nowadays a key role in the world of mobile gaming. At this moment it seems to be the fastest way to deploy games across platforms and devices. Therefore we could not omit writing about it as a game delivery platform for Tizen.

In this article we will focus on how to create basic UI elements in the Unity3D game creation software basing on a game deployed for the Tizen Platform, which can be found on the Tizen Store under the name “Sub Explorer”.

IMPORTANT!