What is the correct way to deal with touch events?
By Nikolay Vrublevskiy
02 Feb 2016 04:50
English
8 Replies
Hello, guys. I'm trying to make a little game and for now I'm using this callback to deal with toucnhes:
evas_object_event_callback_add(gl, EVAS_CALLBACK_MOUSE_DOWN, mouse_down_cb, ad);
Abd it works perfect on emulator and windows mouse. So, will be it work correct on real device ? Or should I use some other things? Thank you.
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