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유니티 빌드 에러 문제 / Failed to sign and package the application.

UnityException: Build Failure! Failed to sign and package the application. Check the editor log for more details. UnityEditor.Tizen.TizenUtilities.ShowErrDlgAndThrow (System.String title, System.String message, System.Exception ex) (at /home/builduser/buildslave/unity/build/PlatformDependent/TizenPlayer/Extensions/Managed/TizenUtilities.cs:70) UnityEditor.Tizen.TizenUtilities.ShowErrDlgAndThrow (System.String title, System.String message) (at /home/builduser/buildslave/unity/build/PlatformDependent/TizenPlayer/Extensions/Managed/TizenUtilities.cs:64) UnityEditor.Tizen.PostProcessTizenPlayer.PackageTargets (Int32 target, System.String userInstallPath, System.String playerPackage, System.String stagingArea, Boolean developmentPlayer, System.String normalizedProductName) (at /home/builduser/buildslave/unity/build/PlatformDependent/TizenPlayer/Extensions/Managed/BuildPostProcess.cs:248) UnityEditor.Tizen.PostProcessTizenPlayer.PostProcess (BuildTarget target, System.String stagingAreaDataUpperCase, System.String stagingArea, System.String stagingAreaDataManaged, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options) (at /home/builduser/buildslave/unity/build/PlatformDependent/TizenPlayer/Extensions/Managed/BuildPostProcess.cs:202) UnityEditor.Tizen.TizenBuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at /home/builduser/buildslave/unity/build/PlatformDependent/TizenPlayer/Extensions/Managed/ExtensionModule.cs:50) UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTargetGroup targetGroup, BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:186)

 

유니티 5.6.1 에서 작업 중이며, 해당 에러로 빌드가 되질 않아 도움을 요청합니다.

certification 등록 문젠가 하여 인증서 서명을 다시 재등록해보았지만 잘못한 것이 있는지 계속 동일 에러가 반복됩니다.

Edited by: Jeongsik Jang on 25 Dec, 2017

Responses

1 Replies
Iqbal Hossain

 

On Publishing Settings:

  • In the Unity Editor, go to File > Build settings….
  • Switch to the Tizen platform.
  • Ensure that Development build is checked.
  • Next click on Player Settings.
  • Under Publishing Setting enter the name of the signing profile that you created in the Tizen IDE. If you didn’t give it a custom name or rename it in the IDE, then you should enter “default”.
  • Click the Build and Run button. Unity makes the game for you and deploys it to the device. The game then starts up on the device. 
  • Make sure that on deployment target your device id is shown as per image. You have to click on Discover button to confirm it.
  • And check your Signing Profile Name on Tize IDE and compare it with this setting, If doesn't match changed it in Unity Player Settings.

 

On Other Settings:

  • Make sure your Build Identifier is matched with your package name.
  • If all the things are okay, then click on Build and Run.

Reference: Post from Stackoverflow forum https://stackoverflow.com/questions/44769891/unity-tizen-target-not-found/44824274#44824274