Hi,
I'm trying to compile some source code in a large project that needs OpenGL. The compiler is complaining about the libEGL.so library on the desktop not being compatible.. So my question is: should the SDK have a version of libEGL.so and libGLESv2.so libraries in it?
I'm compiling a 32 bit application on a 64 bit machine, and it is trying to use libEGL.so in /usr/lib/i386-linux-gnu and giving me the error.
Any help would be welcomed
Cheers