Hello devs.
I´m building a canvas web app and I tried to interruput the gameplay by simulating a calling.
I configured it to background-support disable since i want to stop the render once it is not on the screen for the user.
Unfornutately the canvas remain rendering, but the documentation says:
"When a Web application is sent to the background or hidden, the JavaScript execution and rendering, including CSS animations, is suspended, unless the application is specifically configured to be a background service."
Anyone knows if and how I can intercept or listen the event that some calling is happening to control the render to stop and to know that it has been finished to let it keeping update?
Thanks in advance.
Vinicius