Hi,
When I use player_create function to create a audio object, my app was crashed and exit, is there anybody face this issue? how to resolve it?
below is code snipet:
typedef struct appdata {
Evas_Object *win;
Evas_Object *conform;
Evas_Object *label;
player_h player;
Evas_Object *btn_audio;
Evas_Object *btn_video;
} appdata_s;
......
static void init_base_player(appdata_s *ad)
{
dlog_print(DLOG_ERROR, LOG_TAG, "init_base_player ");
int error_code = 0;
error_code = player_create(&ad->player);
dlog_print(DLOG_ERROR, LOG_TAG, "player_create");
.....
in log can see the init_base_player, but no player_create found and APP exit here
thanks