Tizen Native API
5.0
|
Public Attributes | |
const char * | name |
void(* | add )(Evas_Object *o) |
void(* | del )(Evas_Object *o) |
void(* | move )(Evas_Object *o, Evas_Coord x, Evas_Coord y) |
void(* | resize )(Evas_Object *o, Evas_Coord w, Evas_Coord h) |
void(* | show )(Evas_Object *o) |
void(* | hide )(Evas_Object *o) |
void(* | color_set )(Evas_Object *o, int r, int g, int b, int a) |
void(* | clip_set )(Evas_Object *o, Evas_Object *clip) |
void(* | clip_unset )(Evas_Object *o) |
void(* | calculate )(Evas_Object *o) |
void(* | member_add )(Evas_Object *o, Evas_Object *child) |
void(* | member_del )(Evas_Object *o, Evas_Object *child) |
const Evas_Smart_Class * | parent |
const Evas_Smart_Cb_Description * | callbacks |
const Evas_Smart_Interface ** | interfaces |
A smart object's base class definition
void(* _Evas_Smart_Class::add)(Evas_Object *o) |
code to be run when adding object to a canvas
void(* _Evas_Smart_Class::calculate)(Evas_Object *o) |
code to be run when object has rendering updates on a canvas
callbacks at this level, NULL
terminated
void(* _Evas_Smart_Class::clip_set)(Evas_Object *o, Evas_Object *clip) |
code to be run when setting clipper of object on a canvas. clip will be new clipper one applied to the object. use evas_object_clip_get() if you need the old one, during this call. after that, the old (object pointer) value will be lost.
void(* _Evas_Smart_Class::clip_unset)(Evas_Object *o) |
code to be run when unsetting clipper of object on a canvas. if you need the pointer to a previous set clipper, during this call, use evas_object_clip_get(). after that, the old (object pointer) value will be lost.
void(* _Evas_Smart_Class::color_set)(Evas_Object *o, int r, int g, int b, int a) |
code to be run when setting color of object on a canvas. r, g, b and y will be new color components one applied to the object. use evas_object_color_get() if you need the old values, during this call. after that, the old values will be lost.
void(* _Evas_Smart_Class::del)(Evas_Object *o) |
code to be run when removing object from a canvas
void(* _Evas_Smart_Class::hide)(Evas_Object *o) |
code to be run when hiding object on a canvas
Evas_Smart_Interface pointers array, NULL
terminated. These will be the interfaces supported at this level for an object (parents may have others)
void(* _Evas_Smart_Class::member_add)(Evas_Object *o, Evas_Object *child) |
code to be run when a child member is added to object
void(* _Evas_Smart_Class::member_del)(Evas_Object *o, Evas_Object *child) |
code to be run when a child member is removed from object
void(* _Evas_Smart_Class::move)(Evas_Object *o, Evas_Coord x, Evas_Coord y) |
code to be run when moving object on a canvas. x and y will be new coordinates one applied to the object. use evas_object_geometry_get() if you need the old values, during this call. after that, the old values will be lost.
const char* _Evas_Smart_Class::name |
the name string of the class
this class inherits from this parent
void(* _Evas_Smart_Class::resize)(Evas_Object *o, Evas_Coord w, Evas_Coord h) |
code to be run when resizing object on a canvas. w and h will be new dimensions one applied to the object. use evas_object_geometry_get() if you need the old values, during this call. after that, the old values will be lost.
void(* _Evas_Smart_Class::show)(Evas_Object *o) |
code to be run when showing object on a canvas