Graphics: Creating and Managing Graphics
The graphics tutorials demonstrate how to use the following features in creating Tizen native applications:
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OpenGL ES: Using OpenGL ES Graphics
Demonstrates how you can use OpenGL ES graphics, and OpenGL ES and EvasGL extensions.
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TBM Surface: Providing a Rendering Surface for the Tizen Framework
Demonstrates how you can create and manage the Tizen Buffer Manager (TBM) surface.
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Cairo: Linking Cairo and Evas
Demonstrates how you can use Cairo to draw on the image surface and Evas objects to get the image data.
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Graphic UI Component: Drawing Simple Images Using Evas Objects
Demonstrates how you can draw a rectangle or a line image on the screen using Evas objects available on the EFL UI component library.