I use rotary_event_handler() and evas_object_move(). But when I rotate bezel, UI became (!only for a very little time!) as UI in the beginning (“old gui” – as I describe in create_gui()), then “old gui” hides and animation continues.
Also, my callback function for rotary_event_handler() changes on of the UI elements, but not all of them! So the problem is in create_gui() repainting when I try to change on of the UI elements after handling rotary event.
Wrong eveng handling
I use rotary_event_handler() and evas_object_move(). But when I rotate bezel, UI became (!only for a very little time!) as UI in the beginning (“old gui” – as I describe in create_gui()), then “old gui” hides and animation continues.
Also, my callback function for rotary_event_handler() changes on of the UI elements, but not all of them! So the problem is in create_gui() repainting when I try to change on of the UI elements after handling rotary event.
Please, explain my, why this happend?
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16 Apr 2025
Tizen Studio
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04 Nov 2024
Tizen Studio
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02 Apr 2024
Tizen Studio