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Creating UI elements for a game menu in Unity3D for Tizen

Introduction

Unity3D plays nowadays a key role in the world of mobile gaming. At this moment it seems to be the fastest way to deploy games across platforms and devices. Therefore we could not omit writing about it as a game delivery platform for Tizen.

In this article we will focus on how to create basic UI elements in the Unity3D game creation software basing on a game deployed for the Tizen Platform, which can be found on the Tizen Store under the name “Sub Explorer”.

IMPORTANT!

Multiple Screens Support

This article gives some tips on how your application can support screen resolutions in Tizen Native API.

Before reading this article please familiarize with article about Responsive UI and with Enlightenment Foundation Libraries (EFL) which is used to create UI in Native API applications for Tizen.

You can find EFL documentation in SDK Help and  on webpage - http://docs.enlightenment.org/.

Introduction

The Tizen comes in a variety of screen sizes:

UI Overview

The Tizen platform gives you optimum flexibility when developing your applications. Using Tizen's native and web frameworks, you'll be able to build applications in the HTML5 environment that deliver a consistent user experience on all devices.
 
Before you get started, please take a moment to familiarize yourself with the fundamental aspects of the Tizen user interface: