Design Introduction “Air” Styles Mobile Design Principles Styles UX Overview Design Patterns UI Components for Tizen App Design 2.3 TV Design Principles Styles UX Overview Patterns UI Components Wearable Development Tizen Studio Overview Download Tizen Extensions for Visual Studio Family IoT extension SDK Docs Blog Blog Announcing the Tizen Studio 3.7 Release Announcing the Tizen Studio 3.1 Release Community Forums General Support Tizen .NET Web Application Development Native Application Development SDK & IDE Design Introduction “Air” Styles Mobile Design Principles Styles UX Overview Design Patterns UI Components for Tizen App Design 2.3 TV Design Principles Styles UX Overview Patterns UI Components Wearable Development Tizen Studio Overview Download Tizen Extensions for Visual Studio Family IoT extension SDK Docs Blog Blog Announcing the Tizen Studio 3.7 Release Announcing the Tizen Studio 3.1 Release Community Forums General Support Tizen .NET Web Application Development Native Application Development SDK & IDE
How to expand canvas depending on device…
These days i am coding game application as a basic canvas size like 480-width and 800-height.
so i have to expand canvas depeding on tizen device..
i wondering how to do this…
i had finished this work in Android.
like this..
ScaleX = canvas.getWidth() / 480f;
ScaleY = canvas.getHeight() / 800f;
canvas.scale( ScaleX, ScaleY );
but, i don’t know how to do this on Tizen..
BY
16 Apr 2025
Tizen Studio
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04 Nov 2024
Tizen Studio
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02 Apr 2024
Tizen Studio