Gear S2 Watchface – Frame rate issues on sweeping seconds hand
Gear S2 Watchface – Frame rate issues on sweeping seconds hand
BY 06 Sep 2016Web Application Development
Hi everyone.
I’m trying to create my first watchface in the Tizen SDK. For the most part I have the hands working as I want them, which is a smooth ‘Rolex’ type sweep on the seconds hand. However when I add a second seconds hand which is effectively an offset shadow version of the second hand, the frame rate appears to stutter, and the second hand starts to jump. Just for reference, it runs very smoothly on an emulator, just not on the watch.
I wondered if I’m doing something wrong, and if you guys wouldn’t mind taking a look at my code. I’ve made far more complex things than this in GWD and they’ve always run smoothly, hence my concern. As I said, this is my first Tizen SDK watchface, so any detailed help would be much appreciated.
Gear S2 Watchface – Frame rate issues on sweeping seconds hand
Hi everyone.
I’m trying to create my first watchface in the Tizen SDK. For the most part I have the hands working as I want them, which is a smooth ‘Rolex’ type sweep on the seconds hand. However when I add a second seconds hand which is effectively an offset shadow version of the second hand, the frame rate appears to stutter, and the second hand starts to jump. Just for reference, it runs very smoothly on an emulator, just not on the watch.
I wondered if I’m doing something wrong, and if you guys wouldn’t mind taking a look at my code. I’ve made far more complex things than this in GWD and they’ve always run smoothly, hence my concern. As I said, this is my first Tizen SDK watchface, so any detailed help would be much appreciated.
The project can be downloaded in full from:
oneworlddesigns.co.uk/media/Chrono2.zip
Thank you in advance.
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