Class Sampler
Definition
- Namespace:
- Tizen.NUI
- Assembly:
- Tizen.NUI.dll
- API Level:
- 3
Sampler is a handle to an object that can be used to provide the sampling parameters to sample textures.
public class Sampler : BaseHandle, INotifyPropertyChanged, IDynamicResourceHandler, IElement, INameScope, IElementController, IDisposable
- Inheritance
- Implements
Constructors
View SourceSampler()
Create an instance of Sampler.
Declaration
public Sampler()
API Level: 3
Methods
View SourceSetFilterMode(FilterModeType, FilterModeType)
Sets the filter modes for this sampler.
Declaration
public void SetFilterMode(FilterModeType minFilter, FilterModeType magFilter)
Parameters
Type | Name | Description |
---|---|---|
FilterModeType | minFilter | The minification filter that will be used. |
FilterModeType | magFilter | The magnification filter that will be used. |
API Level: 3
View SourceSetWrapMode(WrapModeType, WrapModeType)
Sets the wrap modes for this sampler.
Declaration
public void SetWrapMode(WrapModeType uWrap, WrapModeType vWrap)
Parameters
Type | Name | Description |
---|---|---|
WrapModeType | uWrap | Wrap mode for u coordinates. |
WrapModeType | vWrap | Wrap mode for v coordinates. |
API Level: 3
View SourceSetWrapMode(WrapModeType, WrapModeType, WrapModeType)
Sets the wrap modes for this sampler.
Declaration
public void SetWrapMode(WrapModeType rWrap, WrapModeType sWrap, WrapModeType tWrap)
Parameters
Type | Name | Description |
---|---|---|
WrapModeType | rWrap | Wrap mode for the x direction. |
WrapModeType | sWrap | Wrap mode for the y direction. |
WrapModeType | tWrap | Wrap mode for the z direction. |