[UI Sample] Evas Event Sample Overview
The Evas Event sample demonstrates how to resister a callback function on Evas or an Evas_Object for a specific event.
The following figure illustrates the main screen and log of the Evas Event.
Figure: Evas Event screen and log
Implementation
The following code snippet demonstrates how to register the _render_flush_cb() function as a callback on an Evas for a given canvas event (EVAS_CALLBACK_RENDER_FLUSH_PRE) using the evas_event_callback_add() function.
Evas *evas = evas_object_evas_get(ad->win); evas_event_callback_add(evas, EVAS_CALLBACK_RENDER_FLUSH_PRE, _render_flush_cb, NULL);
The following code snippet demonstrates how to register the _on_mousedown() callback on an Evas_Object for a given Evas_Object event (EVAS_CALLBACK_MOUSE_DOWN) using the evas_object_event_callback_add() function.
Evas_Object *rect = evas_object_rectangle_add(evas); evas_object_color_set(rect, 0, 255, 0, 255); evas_object_move(rect, 0, 0); evas_object_resize(rect, 300, 300); evas_object_show(rect); evas_object_event_callback_add(rect, EVAS_CALLBACK_MOUSE_DOWN, _on_mousedown, NULL);
The following code snippet defines the callback functions to be called.
static void _render_flush_cb(void *data, Evas *e, void *event_info) { dlog_print(DLOG_DEBUG, "event", "Canvas is about to flush its rendering pipeline!"); } static void _on_mousedown(void *data, Evas *evas, Evas_Object *obj, void *event_info) { dlog_print(DLOG_DEBUG, LOG_TAG, "We've got mouse_down"); }