I’m a badaOS developer and tried to import a native c++ game of mine from badaOS 2.0 to the new TizenOS 2.0 following the migration guide. After all modifications in my source code I get errors that aren’t in my header and/or source files:
I get 4 warnings and 2 errors generated.
C:/tizen-sdk/platforms/tizen2.0/rootstraps/tizen-emulator-2.0.cpp/usr/include\unistd.h:1056:20: error: use of undeclared identifier ‘intptr_t’
extern void *sbrk (intptr_t __delta) __THROW;
^
C:/tizen-sdk/platforms/tizen2.0/rootstraps/tizen-emulator-2.0.cpp/usr/include\unistd.h:1056:37: error: expected ‘;’ after top level declarator
extern void *sbrk (intptr_t __delta) __THROW;
GamesGUI/src/subdir.mk:301: recipe for target ‘GamesGUI/src/OGUT.o’ failed
Converting badaOS 2.0 game to Tizen 2.0 game
I’m a badaOS developer and tried to import a native c++ game of mine from badaOS 2.0 to the new TizenOS 2.0 following the migration guide. After all modifications in my source code I get errors that aren’t in my header and/or source files:
I get 4 warnings and 2 errors generated.
Any help?
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