Using OrbitControl.js in Three.js revision 70
An example of using the OrbitControl.js library to manipulate the camera in Three.js rev. 70.
var controls = new THREE.OrbitControls( camera, webGLRenderer.domElement );
controls.target.set( 0, -1400, 0 );
// remember to put this inside the render function
function render() {
// your code
controls.update();
// your code
}