Easel.js – addEventListener mousedown to DisplayObject

A simple Easel.js example of applying a "mousedown" addEventListener to a DisplayObject.
<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8"/>
    <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0">
    <meta name="description" content="Tizen Angular.js example"/>
    <title>Tizen Easel.js example</title>
    <script src="js/easeljs-0.8.1.min.js"></script>
</head>
<body>
<div>
  <canvas id="myCanvas" width="500" height="200"></canvas>
</div>
<div id="myText"></div>
<script>
    var stage = new createjs.Stage("myCanvas");
		createjs.Touch.enable(stage);
    var d = document.getElementById("myText");
    var times = 0;

      var circle = new createjs.Shape();
          circle.graphics.beginFill("navy").drawCircle(0, 0, 30);
          circle.x = 120;
          circle.y = 120;
        stage.addChild(circle);
        stage.update();

        circle.on("mousedown", function(evt) {
            times++;
            d.innerHTML = "YOU PRESSED DOWN THE MOUSE ON THE CIRCLE (mousedown event) " + times + " times :) !!!";
        });

        document.addEventListener('tizenhwkey', function(e) {
    		if(e.keyName == "back") {
    			try {
    				tizen.application.getCurrentApplication().exit();
    			} catch (error) {
    				console.error("getCurrentApplication(): " + error.message);
    			}
    		}
    	});
        

</script>
</body>

</html>

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