Easel.js – addEventListener mousedown to DisplayObject
A simple Easel.js example of applying a "mousedown" addEventListener to a DisplayObject.
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0">
<meta name="description" content="Tizen Angular.js example"/>
<title>Tizen Easel.js example</title>
<script src="js/easeljs-0.8.1.min.js"></script>
</head>
<body>
<div>
<canvas id="myCanvas" width="500" height="200"></canvas>
</div>
<div id="myText"></div>
<script>
var stage = new createjs.Stage("myCanvas");
createjs.Touch.enable(stage);
var d = document.getElementById("myText");
var times = 0;
var circle = new createjs.Shape();
circle.graphics.beginFill("navy").drawCircle(0, 0, 30);
circle.x = 120;
circle.y = 120;
stage.addChild(circle);
stage.update();
circle.on("mousedown", function(evt) {
times++;
d.innerHTML = "YOU PRESSED DOWN THE MOUSE ON THE CIRCLE (mousedown event) " + times + " times :) !!!";
});
document.addEventListener('tizenhwkey', function(e) {
if(e.keyName == "back") {
try {
tizen.application.getCurrentApplication().exit();
} catch (error) {
console.error("getCurrentApplication(): " + error.message);
}
}
});
</script>
</body>
</html>