Draw a bezier curve on the HTML5 canvas
Fetches the canvas element. Creates a 2D context. Creates the start point of the path, then creates the bezier path. Finally it sets the bezier curve stroke to green.
<!DOCTYPE HTML>
<html>
<head>
<style>
body {
margin: 0px;
padding: 0px;
}
</style>
</head>
<body>
<canvas id="myCanvas" width="600" height="300"></canvas>
<script>
var canvas = document.getElementById('myCanvas');
var ctx = canvas.getContext('2d');
ctx.beginPath();
ctx.moveTo(188, 130);
ctx.bezierCurveTo(140, 10, 388, 10, 388, 170);
ctx.lineWidth = 5;
ctx.strokeStyle = 'green';
ctx.stroke();
</script>
</body>
</html>