Simple tone playback
Play tone for defined duration(in miliseconds; -1 for infinite duration).
#include <tone_player.h>
#include <sound_manager.h>
#include <dlog.h> // for logging purposes
int tone_player;
void
play_tone(int time) {
int ret;
ret = tone_player_start(TONE_TYPE_DEFAULT, SOUND_TYPE_MEDIA, time, &tone_player);
if(ret == TONE_PLAYER_ERROR_NONE) {
LOGI("Tone is playing...");
}
// To stop playback use:
// tone_player_stop(tone_player);
}