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Using EasyStar.js to implement pathfinding in Tizen game projects

Introduction

Many times while developing games you probably wondered about the fastest way to implement pathfinding algorithms for the enemy AI system. You probably invented some of your own ways to seek out the fastest path or have implemented existing mathematical algorithms. This process was probably time consuming and you had to get through many obstacles in order to get the job done.

How to create an arcade platformer game for Tizen using phaser.js

Introduction

Phaser.js is nowadays one of the most popular and versatile web game engines. It is supported by a big community and a formidable developer team. Amongst many of its features is the quick setup process and ease of use. It is also worth mentioning that phaser.js is based on the very efficient canvas and WebGL rendering engine – pixi.js. Any developer can easily start making games with phaser.js utilizing javascript.