Camera preview usage with OnCameraPreviewed () callback
Camera preview usage with OnCameraPreviewed () callback
BY 26 Feb 2014Native Application Development
Hi all,
I am trying to use StartPreview() method of the Camera class this way:
r = _pCamera->StartPreview(NULL, true);
And I am extracting [in] previewedData ByteBuffer inside OnCameraPreviewed () callback but the preview image is rotated on 90 degrees and flipped
And I should rotate the image on 270 degrees and flip manually.
Did anybody meet such issue? Is it ok?
Camera preview usage with OnCameraPreviewed () callback
Hi all,
I am trying to use StartPreview() method of the Camera class this way:
r = _pCamera->StartPreview(NULL, true);
And I am extracting [in] previewedData ByteBuffer inside OnCameraPreviewed () callback but the preview image is rotated on 90 degrees and flipped
And I should rotate the image on 270 degrees and flip manually.
Did anybody meet such issue? Is it ok?
Thank you.
Alexey.
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16 Apr 2025
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