Performance issues in native OpenGL/ES vs WebGL

Performance issues in native OpenGL/ES vs WebGL

BY 26 Apr 2013 Native Application Development

Hello,

I have been doing some 3D performance tests on a Tizen PQ handset. Using the sample GLesCube app, I get about 16 fps for a simple rotating cube. On the other hand, in the browser, the webgl performance is pretty decent, except for some garbage collection issues that make the framerate drop every other second. I do not understand why javascript apps perform better than c++ apps, is there something I am missing? I did a lot of search on mailing lists and google but didn’t find anything interesting.

Could you please share information on this ?

Thanks in advance, 

Phil.

Written by