I have been doing some 3D performance tests on a Tizen PQ handset. Using the sample GLesCube app, I get about 16 fps for a simple rotating cube. On the other hand, in the browser, the webgl performance is pretty decent, except for some garbage collection issues that make the framerate drop every other second. I do not understand why javascript apps perform better than c++ apps, is there something I am missing? I did a lot of search on mailing lists and google but didn’t find anything interesting.
Performance issues in native OpenGL/ES vs WebGL
Hello,
I have been doing some 3D performance tests on a Tizen PQ handset. Using the sample GLesCube app, I get about 16 fps for a simple rotating cube. On the other hand, in the browser, the webgl performance is pretty decent, except for some garbage collection issues that make the framerate drop every other second. I do not understand why javascript apps perform better than c++ apps, is there something I am missing? I did a lot of search on mailing lists and google but didn’t find anything interesting.
Could you please share information on this ?
Thanks in advance,
Phil.
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16 Apr 2025
Tizen Studio
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04 Nov 2024
Tizen Studio
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02 Apr 2024
Tizen Studio